A Semi-Realistic Wolf RPG set in a vast wilderness where packs fight for survival.
 
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 Hunting System

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Pikachu
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Posts : 12
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Join date : 2016-10-17
Age : 21

PostSubject: Hunting System   Mon Oct 17, 2016 2:41 pm

On the Wolf Moon, we have a simple hunting system that ensures that hunters get a fun experience in their role like any other of the three roles. This hunting system relies on chance and a bit of skill. To use this system, please read the tutorial below that has been written to assist you.

Basics
Our hunting system relies on using the dice rolls located:



There are two options to choose from and depending on what your wolf is trying to catch, you can vary between them.

The Small Game dice has 5 sides to it, while the Large Game dice has 10 sides. What each side of the dice means varies between different types of prey. Below is an extensive list that covers all the prey species available to catch on Wolf Moon. There are small hunting ground specific lists located in each hunting ground topic sections. If you role the numbers in bold next to each prey species, you will have successfully caught it. The underlined numbers tell you how many rolls you can try before the prey escapes.

Small Game Prey
- Rabbit
- Bald Eagles
- Trout (Brown, Rainbow, Brook)
- Whitefish
Large Game Prey
- Elk
- Mountain Goats
- Bighorn Sheep
- Bison (MORE THAN ONE WOLF REQUIRED)
- Moose (RISKY, MORE THAN ONE WOLF REQUIRED)
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